
Overview:
Firaxis Games has rolled out the 1.1.1 update for Civilization 7, introducing new features, addressing player feedback, and improving UI elements to enhance the overall gaming experience. This patch builds on the release version of Civilization 7, which received mixed reviews after its debut in February 2025. Fans had criticized its UI and the absence of familiar mechanics, but the developers are working quickly to address these concerns through continuous updates. This latest patch, while addressing major gameplay elements, is a sign of their commitment to improving the title based on fan input. ๐พ
New Features in Civilization 7 Update 1.1.1:
- โก Modern Age Pacing and Balance:
- Adjustments made to lengthen the Modern Age, giving players more time to experience unique gameplay elements.
- Eliminating a player no longer adds Age Progress in the Modern Age.
- Exploration now adds only half the Age Progress it previously did.
- Domination Victories are easier to achieve, while Modern Tech and Civic costs are increased by 25%, especially for later nodes. ๐๏ธ
- ๐ Railroad Tycoon Adjustments:
- Increased cost for:
- Factory: from 600 to 1400
- Port: from 550 to 1200
- Rail Station: from 650 to 1200
- Coal Resource now gives a 10% production bonus toward Rail Stations and Ports (instead of the non-functioning 100% bonus).
- Oil Resource now gives a 10% production bonus toward Factories.
- Increased cost for:
- โ๏ธ Commanders and Military Adjustments:
- Military Advisor now alerts players when there aren’t enough Commanders to manage Units at the end of an Age.
- ๐บ๏ธ Map Generation Improvements:
- Two new Start Position options in Advanced Setup: Standard and Balanced.
Leaders & Civs Updates:
- ๐๏ธ Ashoka (World Conqueror)
- Unique Ability bonus changed from +10 combat against Fortified Districts during Celebrations to +5.
- ๐ Confucius
- Fix applied to ensure playing as Confucius unlocks the Qing civilization in the Modern Age.
- โ๏ธ Lafayette
- Combat Strength per Tradition slotted no longer doubled in Distant Lands.
- Culture and Happiness per Age in Settlements adjusted from +2 to +1.
- ๐๏ธ Buganda
- Nyanza Civic now applies to full-hex buildings, such as the Aerodrome.
- ๐ข Carthage (Crossroads of the World DLC)
- Numidian Cavalryโs Combat Strength bonus now only applies +1 per unique City resource slotted in the Capital.
- ๐ด Hawaiโi
- Ahupuaโa Tradition: Changed from +4 Culture on Food Buildings to +4 Food on Culture Buildings.
- Hoโokupu Tradition: Changed from +2 Culture on Marine terrain to +1 Culture.
- Heโe Nalu Civic Mastery: Changed from +1 Culture on Marine terrain to +1 Happiness on Marine terrain.
- ๐ Great Britain (Crossroads of the World DLC)
- No Eternal Allies Tradition: Adjusted from +5% Gold in Towns, -5% Gold in Capital for every Alliance to +10% Food and Gold in Towns, -5% Gold in Capital for every Alliance.
- ๐
Majapahit
- Subak Tradition: Changed from +1 Culture and Production on Marine Terrain to +1 Culture and Production on Marine Terrain in Cities.
- Nusantara Civic: Now provides +1 Happiness adjacency with Coast for Culture Buildings.
- ๐ฐ Maya
- Uwaybil Kโuh Quarter Production: Reduced from 15% to 5% of the Technology researched.
- Kโuh Nah: Reduced from +4 Science to +3 Science.
- ๐ฏ๐ต Meiji Japan
- Goishhin Unique Ability: Now correctly applies Science bonus when overbuilding.
- Kลkลซtai Tradition: Now applies correctly to all Aircraft Units.
- ๐ Mongolia
- Baghatur Tradition: Changed from +5 Combat Strength for Cavalry to +3 Combat Strength.
- ๐๏ธ Rome
- Legion Unit: Changed from +2 Combat Strength for every Tradition in the Government to +1 Combat Strength.
- Latinitas Tradition: Adjusted to +5% Food, Gold, and Culture in Towns without a Growing Town Focus.
- ๐ป Russia
- General Moroz Tradition: Reduced from +5 Combat Strength for Units in Tundra to +3 Combat Strength.
- ๐ฐ Songhai
- Hi-Koi Civic no longer applies a bonus to Units that are not on a Navigable River.
Gameplay Updates:
- ๐ค AI Improvements:
- Better AI scouting and settlement behavior.
- AI now gains bonus XP for Commanders based on difficulty, scaling from -20% at Scribe to 100% at Deity.
- ๐ต Economy:
- Towns with Trade Outposts now grant +5 Trade range to all other settlements, improving road-building and connections.
- โ๏ธ Military & Combat:
- Scorched Earth Policy now grants +3 Combat Strength for all Units when attacking (reduced from +5).
- Purabhettarah Units now correctly gain +5 Combat Strength vs. Fortified Districts.
- ๐ Natural Wonders:
- Torres del Paine now provides +1 Food and Production on Tundra terrain instead of granting Rough Terrain immunity.
- ๐ฌ Diplomacy & Crises:
- Sabotage Space Program now works as intended.
- Revolutions Crisis applies the correct amount of Unhappiness after choosing a new revolutionary Government.
- โ๏ธ Other Fixes:
- Various UI, controller, and functionality fixes across Steam, PlayStation, and Switch versions.
- Civilopedia entries updated for several civilizations.
UI Improvements:
- ๐ Notifications:
- Added โDistrict Under Attackโ notification.
- Watch-out / Advisor notifications for missing shipbuilding tech or Fishing Quay when making Treasure Fleets.
- ๐ Text and Formatting:
- Resolved various text and formatting issues across the UI.
- ๐ฎ Controller-Specific Changes:
- Fixed controller navigation issues, including prompt adjustments and input flow corrections.
- ๐จ General UI Changes:
- Improved alignment and spacing for tutorial pop-ups, Commander level text, and UI elements.
- Trade Lens now displays Trade Route information without needing a Merchant Unit to be selected.
Console & Platform Specific Changes:
- ๐ฎ PlayStation:
- Improved Options button alignment in the UI.
- Fixed Ashoka model issue in the main menu.
- ๐น๏ธ Switch:
- Improved translations for localized text.
- ๐ MacOS:
- Unit routes can now be placed quickly with right-click.
- ๐ป Steam/Steam Deck:
- Fixed input flow issues when using a controller.
This update adds significant improvements, with many adjustments made to ensure a smoother experience for players. Itโs also worth noting that developers continue to monitor feedback from players and are likely to release additional patches as needed. ๐ฎโจ