
NetEase has just dropped a bombshell on the FragPunk meta with a surprise March 18 update, featuring major buffs, nerfs, and balance changes that are set to shake up the game! ⚡🎮
FragPunk’s unique Shard Cards system has introduced dynamic mid-match gameplay twists, but some cards and weapons have become too dominant, leading to meta stagnation. This patch aims to change that with weapon tweaks, Lancer reworks, and Shard Card adjustments!
🔥 FragPunk March 18 Patch Notes – Full Breakdown
⚔️ Weapon Balancing
🔫 Bad Moon-S – Buffed!
✔️ Damage increased to 48 within 0-15m and 45 beyond 15m for more consistent performance.
🔥 Burner – Nerfed!
❌ Incendiary grenades reduced from 2 → 1 to limit spam.
🔊 Explosion sound effects improved for better audio clarity.
🦸♂️ Lancer Adjustments
👀 Jaguar (I CAN SEE FOR MILES) – Buffed!
✔️ Detection range increased from 10m → 25m, making it a much stronger recon tool.
💥 Corona (Hothead) – Buffed!
✔️ Maximum blinding range increased from 15m → 30m, making it harder to escape.
🛡️ Nitro (The Wall) – Improved!
✔️ Optimized placement mechanics for smoother positioning.
🚀 General Gameplay Updates
⚡ Movement speed increased across the board for a faster-paced experience!
👟 Footstep audio optimized for better sound awareness in fights.
🚫 Player name hiding disabled to help combat cheating and ensure fair play.
🃏 Shard Card Balancing
🧠 Big Heads – Nerfed!
❌ Headshot multiplier reduced to balance damage potential.
💀 Death’s Embrace – Nerfed!
⚠️ Shard Points cost increased from 3 → 4 to limit accessibility.
🔥 Itchy Triggers – Nerfed!
⚠️ Shard Points cost increased from 4 → 5.
👀 Eagle Eyes – Nerfed!
⚠️ Shard Points cost increased from 2 → 3.
💪 Painful Motivation – Buffed!
✔️ Shard Points cost reduced from 4 → 2, making it easier to use.
🐺 Infernal Hounds – Nerfed!
❌ Health reduced from 130 → 50, making them easier to counter.
🦠 Outbreak Mode Changes
❌ Lancer Spider is temporarily unavailable due to ongoing balance adjustments.
🛠 Bug Fixes & Quality of Life Updates
✅ Fixed banner animation issues for certain characters.
✅ Fixed animation & model glitches for Spider’s Spirited Away skill.
✅ Fixed map boundary exploits where players could escape certain areas.
✅ Fixed Shard Card “Return to Sender”, ensuring it correctly interrupts defuses.
✅ Fixed recurring challenge refresh issues affecting some players.
✅ Fixed club challenge completion issues.
🎁 What’s Next for FragPunk?
With these game-changing updates, FragPunk is setting the stage for a fresh meta and a more balanced experience. Whether you’re a Shard Card strategist or a Lancer main, expect new playstyles, counters, and team comps to emerge. 💥
💬 What do you think of these balance changes? Is your favorite weapon or Shard Card affected? Drop your thoughts below! ⬇️🔥